Variables And Assignments
Define Uniform
<Uniform type={"float"} id={"u_time"} />Define Input
<Input type={"vec2"} id={"vCoords"} />Define Output
<Output type={"vec4"} id={"fragColor"} />Assign value
<Assign to={<Output type={"vec4"} id={"fragColor"} />}>
  <Vec4 x={0} y={0} z={1} w={1} />
</Assign>Define variable
<Sym id={"variable"} type={"float"}>
    <Float value={0.5} />
</Sym>